Applications of Immersive Technologies in Construction Computing: A Systematic Literature Review

Diran Yu1, Tao Meng2, Haiying Yu2, Abdul-Majeed Mahamadu1
1 The Bartlett School of Sustainable Construction, University College London, London, WC1E 6BT, UK
2 College of Civil Engineering and Architecture, Zhejiang University, 866 Yuhangtang Road, Xihu District, Hangzhou 310058, China
DOI: 10.35490/EC3.2024.230
Abstract: This systematic literature review (SLR) examines the role of augmented reality (AR) and virtual reality (VR) in construction computing. It highlights how these immersive technologies enhance visualization, communication, and decision-making in construction projects during the whole life cycle. The review covers the evolution and applications of AR and VR in architectural modelling, building simulation, construction education, robotics, and site management. It also discussed the challenges and future directions of these technologies in construction computing, finding the bridge between technological advancements and practical application. The findings offer strategic recommendations for developing immersive technologies in building computing, aiming for a smarter, more efficient construction future.

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